Monday, June 30, 2008

A note on suddenly receiving an e-mail late in the afternoon about a coworker who is about to be fired

It's fucking weird.

Am I just to old for this?

This is the question I've been asking myslef as I play Twilight Princess for the Wii. I keep comparing it to games I play and have played on the Playstation 2 and feel that it doesn't exactly live up. It is an enjoyable experience but essentially just a really fancy version of Ocarina with a slightly different plot line. I get this annoyed feeling of knowing where the game is going to go next because the plot structure intensely similar, and yes obviously many of the Zelda games are the same but I'm talking about being able to predict basic minor plot changes that don't appear in the other games, a sensation I didn't feel with most sequels and remakes on the PS2 system. After leaving Nintendo for Sony during the PS2, XBox, Gamecube period, I am now returning to the Wii (because I can afford it). However, after playing a system with that has been praised for its groundbreaking titles coming back to a game where I have to read screens of text every time I get arrows or bombs is a little tiresome. Now granted Twilight needed to be playable on the Gamecube as well so I'm essentially playing a game that's 4 years old, but really could Nintendo really not afford voice actors? Being told how to equip items even when I've picked them up before is intensely frustrating, really condescending, and makes me want to hurl my nunchuck at the screen a la WiiHaveAProblem. However this is not where I'm going with this... My real problem with the game is that I know how to solve the people of Hyrule's problems with evil overlords once and for all. Stop thinking that evil villains can't get passed the simple puzzles that guard your dungeon. Logic and reasoning abilities have very little to do with having a socially aware well-balanced moral compass. Just because I can push a block onto a switch does not mean that I won't use the bow and arrow behind the gate to hurt the good people of Kakariko village. The developers do make a valient effort to prove Link's character by having characters look meaningfully into Link's eyes for 20 minutes until I start to get confused and wonder if I'm playing a Final Fantasy game, but that doesn't really do it for me. All this being said it is still a very good game and I'm enjoying the parts of the plot that I was not expecting and turning into a wolf is awesome. More games need that transformation hook. Unfortunately the nagging disappointment I feel as I go through this game means that I will eventually need to buy a PS3, that I cannot afford.